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Floor generator script
Floor generator script






I couldn’t live without them.Ī side note – Good plank textures are notoriously hard to come by, so once you’ve dowloaded the free tools, do yourself a favour and buy some of CG-Source’s multi-texture maps. Since these free tools came out, I’ve hardly used anything else, not only for my parquets but also for all sorts of stone or tiled floor materials.

floor generator script floor generator script

both written by Bercon, aka Jerry Ylilammi of BerconMaps fame that do the work for you, not just faster but better and with a flurry of extra options. Then CG-Source came along with the 3ds Max script – Floor Generator, and a plugin – Multi Texture Map. But this was a protracted process and it was only really workable when the floors had reasonably simple shapes (basically rectangles). Initially, I solved the dilemma by actually modeling my parquets and texturing individual planks, placed at random, instead of an entire floor. Or they were detailed enough to be seen up close but did not cover large enough areas, showing repetitive patterns over a certain distance. Either my texture maps were big enough to cover large expanses of floor without showing visible tiling but they would show some pixelization when zooming on individual floor planks. Check Bertrand’s full GH House making of article for more information about his work.īack in the old days, I always struggled to create hardwood parquet floors that would work in any situation. In this how-to article Bertrand describes in detail the way he uses the Floor Generator Script using the GH House model as an example.








Floor generator script